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Hey, I'm Kade
GAME DESIGNER EXPERIENCED WITH LEVEL DESIGN, PROGRAMMING, AND GAME UX.
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Kade Grant Richards
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01 Experience
My Experience and Confidence Level
Two years of Unity
70%
Three years of UE4/5
75%
Four years of Blender
65%
Open-world Level Design
75%
3D Animation
65%
UX Design
80%
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02 PORTFOLIO
LEVEL DESIGN, UX, GAMEPLAY FEATURES AND SCOPE.
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03 Experience
2018 - 2021
THE FIRST ATTEMPT
Project Erdyia
Project Erdyia is the biggest project I've worked on, it's also the first, I wanted to create something big. Unfortunately, due to over-scoping mixed with during the time lack of experience when I started the project, I had to call off the project, but through it, I learned a lot about realistic scoping, open world level design, 3D modeling, Blueprints, Mechanics, real-time combat and AI.
2021-2022
LEARNING PROFESSIONALLY
Attending AIE
I learned a lot from AIE and even applied those skills to my smaller projects within AIE and outside personal projects. I learned how to use the Unity Engine, and program with C#, which in turn improved my Blueprints coding by using more standard coding practices. Within AIE, I've worked on PC games, VR games, and mobile games to push myself into new territory.
2022
MOBILE GAME EXPERIMENT
Small Project
I wanted to challenge myself by making a mobile game within one month to see what I can learn and do within a short amount of time. I created an Infinite Runner called "Slug Run" which taught me about making games for Android, and UX design for mobile games, making me learn how to make an accessible mobile game, and not a PC game that works on mobile.
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This experience taught me a lot about what a mobile game needs, and how to avoid easy pitfalls that most new developers can fall into.
2022 and Beyond
NEW PROJECTS
What I'm doing now
While near completing AIE, I already planned what I'm going to work on. Smaller projects for mobile phone and PC is the way to go, and I will continue to work on projects that will take 1-3 months to complete.
I'm going to continue working on the original idea I had back in 2018, only now in my spare time working alongside the smaller projects. I attend this to be a few years of development with a new setting that is more realistic in scope, with a formula to work with and a schedule to keep me on track.
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CONTACT
I'll love to talk about new opportunities and/or questions, and if you're interested, just contact me with the email below then we can discuss!
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